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Midtown Madness: Hot Pursuit Edition

Posted: Sun Jul 10, 2011 8:26 pm
by RacingFreak
Nothing yet happened, just because I have few files lost at all my computers. Some very hot stuff I already got done and tested: managed to get AI racers following race routes in 'Cruise' mode. Otherwise it will have:
  • Totally new menus
  • All default cars will be removed
  • All cars from NFS11 Wii + few reworked in NFS11 Wii style (don`t get that one serious, still working on better cars, but first test versions will have them, the Wii cars)
  • More and more, including new soundtracks (composed by me).
Nothing much to show up, I started to dig up the files then I will show more. Stay tuned and btw, I am not making team for now. Project will be revealed and hosted at RF`s Stuff.

Stay tuned.

Posted: Thu Jul 14, 2011 11:46 pm
by landrover23
So are you like making a MM2 version? If so, I can't wait for it to come out.

Posted: Fri Jul 15, 2011 8:15 am
by RacingFreak
It will be all based on MM2's engine, but nearly totally changed.

Posted: Fri Jul 15, 2011 2:16 pm
by leo98mm2
Sounds exciting! :)
Will it also include your mc1 conversions? 'cause I really want them! :wink:

Posted: Fri Jul 15, 2011 3:19 pm
by RacingFreak
Sounds exciting! :)
Will it also include your mc1 conversions? 'cause I really want them! :wink:
I cant say if I will either use Midtown Madness style cars or the modern high-poly with driver and details style. I think I would stop at MM style for first release, but I don`t know yet. I need more ideas and suggestions :?

Posted: Fri Jul 15, 2011 4:57 pm
by zoot
This is a big project. Do some more releases maybe before attempting projects this big. These projects usually get canceled...

Posted: Fri Jul 15, 2011 7:12 pm
by RacingFreak
This is a big project. Do some more releases maybe before attempting projects this big. These projects usually get canceled...
I already done some progress, but like I said, they are all splitted on parts on my 3 PCs. So, takes some time till I merge them (also MC1 cars are done on beta stage).

Overall, the mod is ready for beta release, just needs hard beta test and fixing bugs. And no, I aint gonna cancel this, been working for quite long time on it secretly.