Adding races, opponents and naming...
Posted: Sun Jan 22, 2012 12:46 am
Just wondering, how do you add blitz/circuit/checkpoint races in a track?
It's probably possible, but it'd take a lot of understanding with the "_rewards.csv" files in the Race folder. For all I know, some of it may be hardcoded!You mean the possibility to unlock the default game cars by winning the races that you've made for the own track? Surely that's not possible, because it's related with the car properties (written in the .info file), and I think that the unlocking of the default game cars and paintjobs that are locked is joined only with the default cities races and Crash Course events.
You have to edit it in a file called sf.cinfo/london.cinfo. It's in the tune folderOh and by the way, how do you change the race names?
What exactly do you mean? That it shows sonething else than "Opponent 1", "Opponent 2" ect. in the result sceen?Can you also change the opponents' names as well?
Yes, that's what I'm talking about.What exactly do you mean? That it shows sonething else than "Opponent 1", "Opponent 2" ect. in the result sceen?Can you also change the opponents' names as well?
Here's your answer:Yes, that's what I'm talking about.What exactly do you mean? That it shows sonething else than "Opponent 1", "Opponent 2" ect. in the result sceen?Can you also change the opponents' names as well?
Somewhere in the file you can find rows saying "Opponent 1", "Opponent 2", ect. Just change that, it will be changed for every race. I would recommend you making a backup before editing it cuz with bad luck it won't work!Download Resource Hacker: Click here to download
Open MMLANG.DLL with that program and voila. Have fun.