San Francisco: Bay Area Expansion

Massive project, aimed at expanding San Francisco.

User avatar
dummiesboy
MM2X Super Active User
MM2X Super Active User
Posts: 2430
Registered for: 16 years 4 months
Location: USA
Been thanked: 1 time
Contact:

San Francisco: Bay Area Expansion

Postby dummiesboy » Fri Nov 08, 2013 12:11 am

I've had an idea in the back of my mind for a few years now, but never really thought of it as a serious project until now because of what it involves... but what if we were to extent the San Francisco level beyond the golden gate bridge? Extent it to cover a portion of Marin County, and the Oakland side of the bay. I posted this image to the MM2 Facebook group a few days ago, just as a sort of concept sketch of what the general shape would be. It got alot of attention, and now several people including aaro4130, carking1996, Midas, and sajmon14 are willing to help make this a reality. As a result, I drew this "beta" hudmap up today, to give a clearer idea of my vision.

Image

(This image just focuses on the Marin County part, I still need to design the Oakland side of the bay, which will be as complex as the main city)

It will be awhile before any progress worth showing on this project will be available, and to be honest, we're still not even sure if it's possible. If it is though, this could possibly be one of the best cities ever made for MM2.
Image

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15760
Registered for: 17 years 6 months
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Fri Nov 08, 2013 12:47 am

Really ambitious project, absolutely worth to attempt to realize it. In theory is possible. It's really hard for both the probable technical problems that will be faced and for the lot of work to do. Good luck with starting it and get the first encouraging results.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
Kunal2045
MM2X Very Active User
MM2X Very Active User
Posts: 1185
Registered for: 15 years 3 months
Location: New Zealand

Postby Kunal2045 » Fri Nov 08, 2013 2:13 am

Not sure why I didnt this notification over on FB But damn I love this idea of the expansion! Give it a facelift while its possible guys. Best of luck from me too.
[align=center][color=black]Sig[/color]
[img]https://www.imgweave.com/view/4838.png[/img][/align]

User avatar
NotoriousA
MM2X Active User
MM2X Active User
Posts: 710
Registered for: 13 years 2 months
Location: Racing in Chicago

Postby NotoriousA » Fri Nov 08, 2013 2:30 am

It's amazing that you've actually considered working on this, good luck to you and your team!
[img][/img]

User avatar
Seahawk
MM2X Super Active User
MM2X Super Active User
Posts: 2242
Registered for: 12 years
Been thanked: 1 time

Postby Seahawk » Fri Nov 08, 2013 5:12 am

It's amazing and matches my idea! Good work. :D
But the problem is that MM2 will crash by such a big SF. :(
-Seahawk
ImageImage
Second Best MM1 Screen Shooter 2014
Third Best New-cover Screen Shooter 2013

User avatar
sajmon14
MM2X VIP Member
MM2X VIP Member
Posts: 5321
Registered for: 16 years 10 months
Location: Poland
Contact:
Poland

Postby sajmon14 » Fri Nov 08, 2013 9:45 am

It won't crash if we will do it properly

User avatar
e-cobra
MM2X Very Active User
MM2X Very Active User
Posts: 1629
Registered for: 13 years 11 months
Location: Navi Mumbai, India

Postby e-cobra » Fri Nov 08, 2013 9:51 am

That's an amazing idea! :o But how will you put all that stuff into the already existing city? Will the roads work with traffic and all?
[img][/img]
[url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5362&start=52&highlight=e-cobra][color=gold][size=75]MM2X Awards[/size][/color][/url]
[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]

User avatar
Seahawk
MM2X Super Active User
MM2X Super Active User
Posts: 2242
Registered for: 12 years
Been thanked: 1 time

Postby Seahawk » Fri Nov 08, 2013 10:13 am

That's an amazing idea! :o But how will you put all that stuff into the already existing city? Will the roads work with traffic and all?
Maybe ZModeler.
-Seahawk
ImageImage
Second Best MM1 Screen Shooter 2014
Third Best New-cover Screen Shooter 2013

User avatar
RohitXL5
MM2X Active User
MM2X Active User
Posts: 901
Registered for: 12 years 2 months
Location: Indore, Madhya Pradesh, India

Postby RohitXL5 » Fri Nov 08, 2013 12:01 pm

Huge mission! That's impressive. SF as that big looks awesome! Good luck. ;)
[img][/img]

[color=#01B5DD][size=150]Boss of Martians![/size][/color]

[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
[img][/img] [color=yellow]Author of the best mod of the year[/color]

User avatar
carmaniac
MM2X Active User
MM2X Active User
Posts: 614
Registered for: 15 years 8 months
Location: Bath, United Kingdom

Postby carmaniac » Fri Nov 08, 2013 1:35 pm

There is a very big chance that this will be possible, remember Koreacity? :wink:

User avatar
Storm_Sullivan
MM2X Active User
MM2X Active User
Posts: 522
Registered for: 11 years 3 months
Location: Ohio

Postby Storm_Sullivan » Fri Nov 08, 2013 2:20 pm

I'm all for this project and will gladly give any input or opinions on anything. I'd help with building, but I haven't got the hang of that yet.
[color=red]Religion: Man going to God
Christianity: God coming to man

SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]

America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.

aaro4130
MM2X Super Active User
MM2X Super Active User
Posts: 2405
Registered for: 16 years 6 months
Location: Canada
Been thanked: 1 time

Postby aaro4130 » Fri Nov 08, 2013 8:54 pm

We wouldn't use ZModeler lol, 3DSMax + HQTM Team's City Toolkit. As well as a bunch of other specially created programs for merging BAI and PSDL files. It's a reality. ;) This is happening. :)
[img]https://i61.tinypic.com/25zrngo.jpg[/img][color=white]
- Most creative active member
- Most smart active member
- Best MM2 innovation of the year
- Best programmer

[img]https://i60.tinypic.com/2m4c2h5.jpg[/img]
- Most helpful active member[/color]

User avatar
chris534mm2
MM2X Occasional User
MM2X Occasional User
Posts: 337
Registered for: 14 years 2 months
Location: Alberta, Canada

Postby chris534mm2 » Fri Nov 08, 2013 9:28 pm

Great idea, In my opinion the MM2 rendition of the bay area was a little lacking compared to Driver.
[img]https://i.gyazo.com/843791b1fc5535b2cfbd18bc28a3527b.gif[/img]

User avatar
dummiesboy
MM2X Super Active User
MM2X Super Active User
Posts: 2430
Registered for: 16 years 4 months
Location: USA
Been thanked: 1 time
Contact:

Postby dummiesboy » Sat Nov 09, 2013 2:44 am

Great idea, In my opinion the MM2 rendition of the bay area was a little lacking compared to Driver.
Image




Anyway... here's some progress. Marin County is pretty much finished at this point, now I gotta design the east part of the bay... which will take a ton of work. As of right now, the roads over there are red, but they'll look proper soon enough.
Image
Image

User avatar
Triple_X
MM2X Very Active User
MM2X Very Active User
Posts: 1865
Registered for: 14 years 10 months
Location: Gjakova, Kosovo
Contact:

Postby Triple_X » Sat Nov 09, 2013 2:48 am

i've been following this idea since you first showed it on facebook :/ but will mm2 handle it ? what do you think the estimated polycount will be ? what about the lag ? generally this seems too big in my opinion :/ ... hope it works :D
[color=white][b][u]MM2X Awards : [/u][/b]

[img][/img] | Funniest Active Member [/color]