"Police" cars mod

A mod that makes default MM2 car look police

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Postby Seahawk » Tue Nov 19, 2013 9:08 am

The London paintjob looks nice!
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Postby KDriver » Tue Nov 19, 2013 10:13 am

That GTR-1 looks amazing.Good work bro.The Audi TT looks nice too! ;)

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Postby Wouter1998 » Tue Nov 19, 2013 4:04 pm

Very, VERY nice.
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Postby Diatosta » Tue Nov 19, 2013 10:33 pm

Ok, so I redone the whole paintjob. What you guys think now?

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I think it looks a LOT better, but that's my opinion :P

And also, my inside wheels are still blank, as you can see in the pic. I'm using the same texture for both wheels, so I don't know what the problem could be :(
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Postby Wouter1998 » Tue Nov 19, 2013 11:08 pm

Hm. It looks pretty basic, the MM2 cars have more detailing, like shading stuffs and the car's actual details. Try copying some stuff from the Mustang's original london cop car paintjob onto the ones you're trying to add.
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Postby Franch88 » Tue Nov 19, 2013 11:40 pm

Not bad, but can be improved, it looks too plain. The front bumper side holes need to be larger.
The problem with the missing inner wheel texture is really easy to fix, you need to insert the texture file name where it's missing by using the File Browser tool of MM2 City Toolkit program. See how this is in the default Audi TT .pkg file, and do the same on yours.
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Postby Diatosta » Tue Nov 19, 2013 11:55 pm

OK, Franch, I'll try that when I can. Also, ups, didn't noticed that hole fail :P
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Postby Diatosta » Wed Nov 20, 2013 5:14 pm

So I have the same problem Franch, both inside and outside wheels use same textures (I saw in MM2CT), assigned same texture to both in Zmodeler, and same problem :( How do I solve this. I don't think it's a texture problem, because it works on the outside wheels :?
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Postby Seahawk » Wed Nov 20, 2013 5:17 pm

Is that really a cop paintjob? It does not look like a cop paint.
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Postby Storm_Sullivan » Wed Nov 20, 2013 5:37 pm

That's what they look like in the uk, though I'd imagine they'd have department decals.
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Postby Diatosta » Wed Nov 20, 2013 6:08 pm

It will have department decals, this is just a "beta" :P
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Postby e-cobra » Wed Nov 20, 2013 6:30 pm

The colour requires some shading effect. This is how the TT looks without reflections.
Image
Notice that the side of the car is darker, this is because the texture is made so.
To make your colour look a bit better, IMO get the grey texture in photoshop (or the program you use) and make a layer of the police paint you've made above the default layer that will be the gray colour from MM2. Make this layer 50% transparent so that the gray paint is visible, as it is behind. This should give some shading effect to it. :wink:
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Postby The_Most_Wanted » Wed Nov 20, 2013 8:58 pm

Awesome cop cars! :D

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Postby Diatosta » Thu Nov 21, 2013 6:38 pm

Hey guys! I got a BIG surprise for you all! (literally ;) )

Check this out :P :

Image

Image

P.S.- Ok, now I defitinately need help, cause even this one has problem in the inner wheels. Franch or someone else could help me?

P.S.
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Postby e-cobra » Thu Nov 21, 2013 6:42 pm

It needs some improvement in the upper part of the door. For inner wheel texture problem, confirm that the texture is set to glowing type in Zmodeler. BTW a Freigntliner cop. Yeah! :)
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