SDLView

A program left in Beta1, started to figure it out

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Diatosta
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Postby Diatosta » Mon Feb 03, 2014 11:22 pm

Well, I think it will work especially in win98 ;) But I don't know the map limits :/
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Postby aaro4130 » Tue Feb 04, 2014 1:23 am

This will do AI but we don't know the format for the AI syntax in SDL yet
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Postby mm2mm1fan » Sat Feb 15, 2014 2:56 am

Can I use my own props with this?

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Postby aaro4130 » Sat Feb 15, 2014 5:09 am

Yep, just put them in the Geometry folder where SDLView is placed
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Postby cody » Thu Mar 13, 2014 5:17 pm

This would be a good program to upload to MM2X or MMArchive. A lot of people might need it. Also, Why won't the pictures in the 1st post come up? They worked earlier this month. :?
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Postby aaro4130 » Thu Mar 13, 2014 8:53 pm

I took them with my program FastImage ,version 1. Version 1 has been discontinued as of a month or so, and the image server I took down with it, Nothing with Fastimage.X10.mx/i/* will show up anymore.
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Postby aaro4130 » Sat May 17, 2014 2:27 am

@MM1Fan, yes and yes,here is the program. I may write a tutorial soon.
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Postby sonicblast262 » Thu Jun 04, 2015 4:23 am

So how does one go about converting a *.psdl to *.sdl?

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Postby Diatosta » Mon Jun 15, 2015 2:55 am

I don't think you can, only the opposite, .SDL to .PSDL :/
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[color=white]Also, gotta love when people don't publicize their work or ask for support in their signatures. Also don't forget to check my unfinished mods and donate to my Paypal

Also, one of my trucks[/color]
[img][/img]