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The Midtown Madness Beta Version Topic

Posted: Sat Apr 09, 2016 9:17 pm
by COOLGUY200
I don't know how to really start this topic.

A few years ago, dummiesboy made a topic regarding a couple of MM2 betas that Rippance, from the long gone Midtown Madness 2 Central website uploaded.

Here is the link for the topic, and there are links and instructions provided.

https://www.mm2x.com/modules.php?name=Forum ... pic&t=4550

Astonished at this discovery, I dived in to find some pretty amazing stuff. This is from the June 2000 beta. Enjoy.

Not sure if these places or their textures are in the final version.

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These orange things by the coast are red in the final version.

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Wing Cho. I think you guys may have seen this one already. If not, you can get it in Midtown Madness 2 Revisited v5.

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Okay, pretty brief. "Aston Martin". It's a beta, so I can excuse it there. But the color is...Periwinkle? Deary me.

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The Aston Martin in question is a DB7 Vantage...but what's this?

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Apparently, it was only supposed to be a base model DB7 at one point. No description finished.

The color names are a bit off. "Scorcher!"

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Place Holder indeed. No information?

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Beta loading screen. Would it be possible to make this a mod?

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Approaching the London IMAX theatre is pretty entertaining.

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Wait a second...FOGLIGHTS? ON THE NEW MINI COOPER?

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Yep.

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Surprised nobody has said anything about this beta, let alone make it a sticky topic!

Probably we should be doing it like these guys...

https://www.gtplanet.net/forum/threads/ ... ngs.78938/

Look through this topic, look at the more recent posts...These guys make it look so cool. We probably already discovered this stuff...but still, should we make it, I don't know, visible to new members?

...maybe should do this kind of stuff. As a community. :wink:

Posted: Sat Apr 09, 2016 9:29 pm
by Franch88
Nice work with the topic, good that also you have spotted those differences. :wink: Really, some discussions about the beta versions were made.

Posted: Sat Apr 09, 2016 9:49 pm
by mm2mm1fan
Seeing this stuff makes me remember a little mod I was working on that brought back the stuff that was removed from the final game (along with placeholder). If I can find it I'll finish it up and great job finding the differences. :wink:

Posted: Sat Apr 09, 2016 10:28 pm
by COOLGUY200
Nice work with the topic, good that also you have spotted those differences. :wink: Really, some discussions about the beta versions were made.
Thanks, I hope you enjoyed it. If you could tell me where those discussions were made, maybe that could help this topic.

Posted: Sun Apr 10, 2016 3:11 am
by COOLGUY200
Seeing this stuff makes me remember a little mod I was working on that brought back the stuff that was removed from the final game (along with placeholder). If I can find it I'll finish it up and great job finding the differences. :wink:
Did you add the foglights to the New Mini Cooper? I'd love that as a separate mod :D

Posted: Sun Apr 10, 2016 6:23 am
by mm2mm1fan
Did you add the foglights to the New Mini Cooper? I'd love that as a separate mod :D
Yep, using the beta pkg file, I'll just redo it using the retail version or the RV5 version if there were any differences. :wink:

Posted: Tue May 03, 2016 11:29 pm
by COOLGUY200
Sounds good! :D
...Really, some discussions about the beta versions were made.
8O Well, I'm gonna search for it! :P

Posted: Thu May 05, 2016 10:34 pm
by COOLGUY200
Geez, nobody came here other than mm2mm1fan and Franch88? Sheesh, that's kind of worrysome :stress:

Posted: Fri May 06, 2016 12:09 am
by sajmon14
I saw that topic but I wasnt replying because those things are pretty obvious for me :P

Posted: Tue May 10, 2016 2:02 am
by COOLGUY200
Textures found in the .ar files of the June 2000 version and other versions of MM2. Lots to look at!

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(Forgot to fix this one below)

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Final version.

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From the March 2000 beta. Interesting.

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Hey, nice mugshots. Originally were supposed to ride the tram.

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Midtown Madness 2!

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Uhh...textured traffic vehicles?

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From a Ford Transit van, it seems.

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Posted: Tue May 10, 2016 3:24 am
by Fuyunyan
Those unused traffic/ vehicle textures look way more hq than the ones in the game.

Posted: Tue May 10, 2016 3:45 am
by mm2mm1fan
Those unused traffic textures were leftovers from MCSR. :wink:

Posted: Tue May 10, 2016 4:11 am
by Fuyunyan
Wonder how that got in there. That is also more hq than the default mcsr textures.

Posted: Tue May 10, 2016 8:14 am
by sajmon14
Console games had always the lower res textures

Posted: Tue May 10, 2016 12:43 pm
by mm2mm1fan
Wonder how that got in there. That is also more hq than the default mcsr textures.
MCSR and MM2 were developed at the same time using the same engine. I think there were MM2 leftovers in MCSR's files.