Problem With Custom Traffic Mod

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BUGATTIMAN253MPH
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Problem With Custom Traffic Mod

Postby BUGATTIMAN253MPH » Fri May 27, 2016 12:49 am

I can't get my traffic car to work in game. When I run a race the game crashes, the error complains that the traffic car's WHL0 is totally missing.

Below are the traffic car's objects:

BODY_H+VL:m
WHL0-3_H:m+VL:m
FNDR0-1_H:m+M:m
BREAK01+23_H:m+VL:m
HEADLIGHT0+1_H:m
SLIGHT0+1_H:m+VL:m
TLIGHT_H+VL
BLIGHT_H+VL
RLIGHT_H+VL
SHADOW_H+VL

I used sf.aimap to add the car to the traffic.
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sajmon14
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Postby sajmon14 » Fri May 27, 2016 1:24 pm

You don't need to make VL Lods for wheels. In fact better add those wheels to the M, L, VL body because they will dissapear anyway. And why did you add fender objects to traffic car? :P I'm not sure if those will work. And you dont need Shadow Lods. Just make SHADOW_H and L for lights.

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Postby BUGATTIMAN253MPH » Fri May 27, 2016 1:53 pm

I've removed the fender objects and united the VL wheels to the VL body but the game crashed again, same error message traffic_e36_WHL0: required object totally missing

I've added M:m lods to the wheels, united the breakables to the body... and MM2 still crashes with the above message.
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sajmon14
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Postby sajmon14 » Fri May 27, 2016 2:11 pm

Hmm send me the vehicle

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BUGATTIMAN253MPH
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Postby BUGATTIMAN253MPH » Fri May 27, 2016 7:25 pm

I now have the car working in game, I just have one question: Do traffic car wheels turn left and right?
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