Posted: Mon Jun 13, 2016 10:25 pm
No, there is nothing to do, but I see that your game is fine with dgVoodoo, so I don't understand your real problem with it. I wanna see a pic of your dgVoodoo program.
No, there is nothing to do, but I see that your game is fine with dgVoodoo, so I don't understand your real problem with it. I wanna see a pic of your dgVoodoo program.
Yeah man! Thank god that you had found an awesome program like that and fortunately dgVoodoo made MM2 works with DirectX 11 which ReShade reads.Interesting to see people expanding on my initial experiment. It is indeed very cool that dgVoodoo allows for Reshade to be used. It's too bad that some of the cooler effects mess up the HUD and menu. Even my tweaks caused issues like this. It limits the use of this mod to mostly just screenshots.
However, something similar to what Aaron set up can add a nice layer of graphical fidelity without causing too many side effects.