Hi guys!
So i converted the Dodge Magnum R/T from L.A. Rush (About 8.000 polies, so it can't be that big..) as a traffic vehicle and it crashes my game without any error messages, the game simply stops working.
It has all the objects which is needed.
BODY_H
BOUND
HEADLIGHT0_H:m
HEADLIGHT1_H:m
SHADOW_H
SLIGHT0_L
SLIGHT1_L
TLIGHT_L
WHL0_H:m
WHL1_H:m
WHL2_H:m
WHL3_H:m
Tried to remove bangerdata files, but it still crashes at the loading screen. BTW, somehow the game works in other cities.
I added 6 color variants for the vehicle, can it be a problem?
A bound with a size of 1100 bytes can cause crashes?
BTW, thanks for advance for help!
My traffic car crashes at loading screen..
I need a little help!
My traffic car crashes at loading screen..
Best MM2 breakout of the year
Best newcomer member of the year
- The_Most_Wanted
- MM2X Active User
- Posts: 960
- Registered for: 11 years 7 months
- Location: Egypt
You have to create LODs for these objects:
BODY_H, M, L and VL
SHADOW_H, M and L
WHL#_H:m, M:m and L:m
H = High
M = Medium
L = Low
VL = Very Low
BODY_H, M, L and VL
SHADOW_H, M and L
WHL#_H:m, M:m and L:m
H = High
M = Medium
L = Low
VL = Very Low
Best Midtown Madness 2 car converter of the year
Best Midtown Madness 2 innovation of the year
Author of the best Midtown Madness 2 mod of the year
Best Midtown Madness 2 breakout of the year
Author of the best Midtown Madness 2 car add-on of the year
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 16 years 11 months
- Location: Italy
- Been thanked: 1 time
- Contact:
I've got similar problems recently while making two add-on vehicles as traffic vehicles, just for a test. I've tried various solutions, but none worked, and I've always kept the essential files.
It's always good add at least the _L LOD copies for body and wheels, but their lacking can't cause a not working problem.
It's always good add at least the _L LOD copies for body and wheels, but their lacking can't cause a not working problem.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- KingAndy
- MM2X Very Active User
- Posts: 1114
- Registered for: 10 years 8 months
- Location: Lisbon, Portugal
- Been thanked: 1 time
- Contact:
If that's the case, then you'll need Aaro4130's .pkg reorder tool, essential to fix the ZModeler's issue not ordering properly the different objects, consequently crashing the game when it's a replacement for a city prop or building and, apparently, also traffic cars.Most likely ZModeler messing up object order
It's not mentioned on it's own topic afaik, but some time ago I found a bug where sometimes that software screws up the .pkg files. To avoid that, you'll want to make a backup copy first, and ensure it was properly ordered after you save it.
Best active member avatar
Best active member MM1 screenshot-er
Friendliest active member
Most helpful active member
Best MM2 car converter of the year
Best MM2 innovation of the year
Author of the best MM2 mod of the year
Best active user's self amatory site
- KingAndy
- MM2X Very Active User
- Posts: 1114
- Registered for: 10 years 8 months
- Location: Lisbon, Portugal
- Been thanked: 1 time
- Contact:
@Michaelx1: Next time, read the whole thing...
i had to create lods for the objects and now it works!!
Best active member avatar
Best active member MM1 screenshot-er
Friendliest active member
Most helpful active member
Best MM2 car converter of the year
Best MM2 innovation of the year
Author of the best MM2 mod of the year
Best active user's self amatory site