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Circuit Race Opponent Cars Modded
Posted: Sun Sep 24, 2017 9:17 pm
by dafa
So I was experimenting with the Default SF Circuit Races replacing 2 opponents successfully without slowing down the game, More than 2 opponents slow down the game!
Now for the Screenshots!
Circuit Race 1
Circuit Race 4
Circuit Race 6
Circuit Race 8
Circuit Race 10
Posted: Sun Sep 24, 2017 9:46 pm
by Franch88
They're already expensive races with three of such cars.
Yeah, despite the game can now manage so many polygons due to that patch, it can easily lag because of them.
Posted: Sun Sep 24, 2017 9:49 pm
by dafa
Yup, works fine for me with 2 opponent cars + mine, More than 2 opponents makes the game slow badly!
Posted: Mon Sep 25, 2017 4:42 am
by Seahawk
How to edit default map.aimap files
Posted: Mon Sep 25, 2017 10:35 am
by dafa
Search on the Forums and you will find the answer.
Posted: Mon Sep 25, 2017 12:10 pm
by Seahawk
I know that but how to extract it from MM2Core.ar?
Posted: Mon Sep 25, 2017 12:30 pm
by dafa
Search again to find the answer for this as well.
Posted: Mon Sep 25, 2017 7:07 pm
by sajmon14
Posted: Wed Oct 11, 2017 4:19 am
by dafa
Thanks Sajmon for the Files.
Here are the edits from your Scratch Made Tracks, Only Circuit Races!
Bay City
Industrial
Crosstown Circuit
City Round
Eurocity
Ausgezeichnet circuit