Dafa has gone from MM2x since his game stopped working forever because of the new laptop he got, leaving me (FXANBSS) the responsibility to complete this mod and release it.
Hopefully cops are very nice to me to mod with so I can stay motivated until the end.
This race mod ONLY makes changes to the PROFESSIONAL Difficulty!
Status:RELEASED!
UPDATE 1:SF Circuit Races fully completed. FXANBSS (friend) will complete the Checkpoint Races for SF.
UPDATE 3:v1.1 has been RELEASED!With additions to Cruise mode and a few changes and additions!
UPDATE 4:v1.2 (Now 1.2+!) has been RELEASED!With really needed additions! OH YES! I should have done this a long time ago... haha sorry
This race mod ONLY makes changes to the PROFESSIONAL difficulty!
With permission from RohitXL5 and Diatosta, I am creating this Special Race Mod which will use elements from RohitXL5's Ultimate Race Difficulty Mod & New Cop Cars will be added from Diatosta's Civilian Cop Cars.
Every Race will have Cops to stop you from Winning and Bust you, There will be Road Blocks in Races also to make it even harder to win, Also the Tough opponents for more challenge and the mad traffic for more madness!
This Mod will be completed with my (friend) FXANBSS
Note 1: Only Circuit and Checkpoint Races will be added only. Note 2: Traffic will only be added to Checkpoint races! EDIT: Note 3: There will be cops in Cruise mode too to play around with them!
Credits: RohitXL5 for his Ultimate Race Difficulty Mod
Diatosta for his Civilian Cop Cars
FXANBSS for helping with Checkpoint Races & For Cops tuning
For now here is a Preview Video made by the creator of the cop car models! Thanks Diatosta!
Posted: Fri Oct 20, 2017 7:40 pm
by Seahawk
Will all the cars be same?
Posted: Fri Oct 20, 2017 7:56 pm
by dafa
UPDATE: First Circuit Race!
Features:
2 Ultimate Opponents
7 Ultimate Cops + Road Blocks
2 Laps
Evening with Clear
Posted: Fri Oct 20, 2017 8:14 pm
by Franch88
This adding makes those races even more hard to play and win. Nice work with this idea so far.
Posted: Sat Oct 21, 2017 3:35 am
by dafa
UPDATE: Circuit 2 Finished!
Features:
2 Ultimate Opponents
7 Ultimate Cops + Road Blocks
3 Laps
Morning with Raining
Posted: Sat Oct 21, 2017 6:04 pm
by Ch405
nice
Posted: Sat Oct 21, 2017 8:20 pm
by Franch88
Police in races definitely put some pressure while driving, but then, you remember that in MM2 they don't arrest you... Good work so far.
Posted: Sat Oct 21, 2017 11:49 pm
by dafa
UPDATE: Circuit 3 Finished!
Features:
2 Ultimate Opponents
9 Ultimate Cops + Road Blocks
3 Laps
Evening with Raining
Circuit 4 Finished!
Features:
2 Ultimate Opponents
9 Ultimate Cops + Road Blocks
3 Laps
Noon with Raining
Circuit 5 Finished!
Features:
2 Ultimate Opponents
9 Ultimate Cops + Road Blocks
2 Laps
Night with Clear
Circuit 6 Finished!
Features:
2 Ultimate Opponents
7 Ultimate Cops + Road Blocks
3 Laps
Night with Cloudy
Posted: Sun Oct 22, 2017 7:37 am
by Ch405
Is it me, or everytime you select a car, like Beetle, for example, the opps are Beetles and the cops are again my head just cracked. Or a Roadster: opps - as your car you selected and cops, as your car but police version?
Posted: Sun Oct 22, 2017 1:58 pm
by dafa
UPDATE: Circuit 7 Finished!
Features:
2 Ultimate Opponents
7 Ultimate Cops + Road Blocks
2 Laps
Evening with Foggy
Circuit 8 Finished!
Features:
2 Ultimate Opponents
7 Ultimate Cops + Road Blocks
2 Laps
Night with Foggy
Circuit 9 Finished!
Features
2 Ultimate Opponents
9 Ultimate Cops + Road Blocks
2 Laps
Morning with Foggy
Circuit 10 Finished!
Features:
2 Ultimate Opponents
10 Ultimate Cops + Road Blocks
2 Laps
Night with Raining
That's amazing, man! It's so awesome
These all look so so cool! I love the idea that the races are more based on cops than on opponents. It really makes races more competitive
This is gonna be tougher than itself
Keep it up, man! That image with flying london cab cop is interesting
Posted: Thu Oct 26, 2017 6:40 am
by Seahawk
What about using default and Carluver's LTV cops also? And you should use RV5 betacars also.