I think I posted here once since the new version of the site came out, just wanted to make a quick post about a car I'm making (lo-poly) for a Unity game. This is my first attempt at making a full-fledged, functional game in unity, I'm taking this s**t seriously  :D
Anyway here's the 1970 Dodge Challenger, 1,512 faces in the main body, only one  515x512 texture for the whole car and a single material, no alpha transparency used, no interiors.
Just unwrapped it, using a test texture:
Made a hi-poly body to bake textures from..
