Strange fatal error in MM2

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Jimmy89
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Strange fatal error in MM2

Postby Jimmy89 » Tue May 31, 2022 7:27 pm

2022-05-31_19-17-25.png
2022-05-31_19-17-25.png (11.35 KiB) Viewed 320 times
I haven't found out yet which file(s) cause this, but ever since I added and moved files from previous mods to have RV6 working, I've got this strange error.
I moved all .ar files but couple vehicles to another folder, it works again.
Have you ever had it, and/or know what can cause it? I never had this particular fatal error until recently. I've played with MM2 ever since the beginning...

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Franch88
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Re: Strange fatal error in MM2

Postby Franch88 » Thu Jun 02, 2022 8:02 pm

Does that error happen during the first game loading, the one after its launch? Apparently, that error seems totally related with the conversion of Chicago from MM1. From its Readme file, it's written that's very unstable, and it also uses an included tool called MM2HACK to get multiple levels of water in it and to run the game through it.
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Jimmy89
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Re: Strange fatal error in MM2

Postby Jimmy89 » Fri Jun 03, 2022 9:50 am

MM2LoadFail.jpg
I can't load beyond that in SF, London either. I don't get the fatal error message in these but that's when I add RV6 graphics that I get these problems...

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Re: Strange fatal error in MM2

Postby Franch88 » Fri Jun 03, 2022 8:12 pm

So it happens during the loading of the default game cities, at least that.
About MM2 Revisited V6 mod, it's always better extract all of the .ar file except those of the add-on vehicles, if you don't want them. Then, this mod requires MM2Hook patcher in order to work, becuase it takes advantages of some new feature added by it; download and extract in the main game folder only the mm2hook.dll file.
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