Search found 1296 matches

by BUGATTIMAN253MPH
Mon Sep 12, 2016 11:46 pm
Forum: Gaming Stuff
Topic: Reckless Driver - MM Inspired Racing Game
Replies: 712
Views: 114302
Ireland

Nice, the use of fictional vehicles reminds me of GTA. What kind of polycount are we looking at with the default cars?
by BUGATTIMAN253MPH
Mon Sep 05, 2016 1:22 am
Forum: Midtown Madness General
Topic: Download vehicles from MM2C
Replies: 12
Views: 1918
Ireland

Who knows mybe some day Microsoft may decide to start making MM again out of popular demand? Yeah, don't count on it, Rockstar San Diego and DICE have most likely forgotten these games. Besides, at this point in time, a sequel will most likely be entirely different from the original games, due to n...
by BUGATTIMAN253MPH
Mon Sep 05, 2016 12:23 am
Forum: Midtown Madness General
Topic: Download vehicles from MM2C
Replies: 12
Views: 1918
Ireland

I always suggest this but apparently nobody listens to me... But anyways, why don't we backup all these mods from least known websites on MM2X, or at least MMA? We have to be honest here, most those sites already died, and the ones still arround surely won't stay up and running for much longer... I...
by BUGATTIMAN253MPH
Thu Sep 01, 2016 5:56 pm
Forum: Midtown Madness General
Topic: MM2 runs FAST in Win 8.1 and 10 now
Replies: 52
Views: 25939
Ireland

It seems to have fixed the flickering. Thanks for the file. :D
by BUGATTIMAN253MPH
Thu Sep 01, 2016 1:35 am
Forum: Midtown Madness General
Topic: Unofficial Patch Work
Replies: 73
Views: 32166
Ireland

Awesome, evening looks like evening now. :D
by BUGATTIMAN253MPH
Wed Aug 31, 2016 10:51 pm
Forum: Midtown Madness Help
Topic: [SOLVED] Graphical Artifacts on Conversions
Replies: 15
Views: 1939
Ireland

I'm curious to know if could this be doubled faces, on Blender you have an option to fix that instantly. If not, maybe if it's normals related and that doesn't fix it, you could also give a try to Blender's normals automatic calculator. Probably unlikely, as my problem only happens in races, wherea...
by BUGATTIMAN253MPH
Wed Aug 31, 2016 10:39 pm
Forum: Midtown Madness Help
Topic: [SOLVED] Graphical Artifacts on Conversions
Replies: 15
Views: 1939
Ireland

I was in Zmodeler redoing a car from the HD Universe, and I discovered that when I moved the model the normals got messed up, I went to options/Normals and discovered that 'Automatic Update' was enabled. Now, this may not be the issue, but it may be possible that the messed up normals are the issue,...
by BUGATTIMAN253MPH
Wed Aug 31, 2016 12:12 pm
Forum: Midtown Madness Car Projects
Topic: 253mph Studios
Replies: 660
Views: 80396
Ireland

Great work with these cars. :D What's the origin of the CTS-V model? And, what about the rally Audi and Subaru?
The CTS-V is from CSR Racing. The Audi Quattro is probably almost good to go, whereas the Subaru is gonna have to wait, since I still haven't made a dashboard for it yet.
by BUGATTIMAN253MPH
Wed Aug 31, 2016 1:16 am
Forum: Midtown Madness Mods
Topic: Midtown Madness HD Universe
Replies: 183
Views: 22932
Ireland

What I'm saying is, is I don't have the Red Rocket on the selection screen will I still get the replacement Oh, the F355 uses a unique basename, so the Red Rocket won't be replaced. Let's hope BUGATTIMAN253MPH continues this great mod soon. I understand an huge mod like this takes a lot of time and...
by BUGATTIMAN253MPH
Wed Aug 31, 2016 12:25 am
Forum: Midtown Madness Mods
Topic: Midtown Madness HD Universe
Replies: 183
Views: 22932
Ireland

The Ferrari F355 is the Red Rocket.
by BUGATTIMAN253MPH
Tue Aug 30, 2016 8:56 pm
Forum: Midtown Madness Help
Topic: [SOLVED] Graphical Artifacts on Conversions
Replies: 15
Views: 1939
Ireland

I've even switched to WinRAR and remade the AR, but it hasn't fixed. :x - I never had RLE compression enabled - In WinRAR I made the archive .ZIP - Compression Method is Normal - Changing the TGA's color depth to 32 bit caused the affected area to go transparent. - Changing the TGA's color depth to ...
by BUGATTIMAN253MPH
Tue Aug 30, 2016 3:44 pm
Forum: Midtown Madness Car Projects
Topic: 253mph Studios
Replies: 660
Views: 80396
Ireland

I'm using ReShade's Vibrance and Curves shaders, and Revisited V5 of course. :wink:
by BUGATTIMAN253MPH
Tue Aug 30, 2016 2:21 am
Forum: Midtown Madness Car Projects
Topic: 253mph Studios
Replies: 660
Views: 80396
Ireland

I'm back to the conversions scene once again, this time things will be done a little differently this time; Welcome to the Damage Era. ;) Let's kick things off with the first car, a very iconic vehicle of the Midtown Madness series: the Mustang GT! (NFS Prostreet) https://i100.photobucket.com/albums...
by BUGATTIMAN253MPH
Tue Aug 30, 2016 1:18 am
Forum: Midtown Madness Help
Topic: [SOLVED] Graphical Artifacts on Conversions
Replies: 15
Views: 1939
Ireland

Doesn't WinRAR mess with the .mtx files? I don't have the problem with all my conversions. The black square issue happened with the cars in this mod first. this car on the other had seems to have similar issues, only on the grills, not the body. https://i100.photobucket.com/albums/m4/Bugattiman253mp...
by BUGATTIMAN253MPH
Mon Aug 29, 2016 9:40 pm
Forum: Midtown Madness Help
Topic: [SOLVED] Graphical Artifacts on Conversions
Replies: 15
Views: 1939
Ireland

Maybe try making a zip file, copy the files inside to the zip file, and rename it to .ar?
I tried your suggestion, but the problem still persists. I've also tried removing ReShade shaders and changing dgVoodoo settings, with no luck.