Nice work with them.
You would need to make the mirrors as breakablae objects, and also, remove the reflections where not needed, like the Audi logo (you need to assign to the polygons of such parts a copy of its material that will have reflections set to 0).
So many cars, worth for an anthusiast. :wink: It looked good, it didn't run good. It started overheating out there in Arizona too. So not only was it 90-100+ degrees outside, I had to drive around with the freakin heater blowing full blast to keep the radiator from boiling over. Those 3.1 v6s weren'...
That's the best solution, nowadays. That old experienced issue was caused by the alpha channel of the texture, which always gives a lowered quality look of it in-game, but due to the 32 bit colors it's no more a problem.
Good to consider the 3D damages supported by NuHook.
Nice damages textures and tail lights. :) That's the default way how the game shows the damages texture, but, due to the patchers MM2Hook before and NuHook after, has been able to develop a way similar to how works in MM1. I guess it can look better in that way. You need to come and check Midtown Cl...
Good looking Mini Cooper model so far. Damages textures need some work and usually don't look so well on detailed higher polygons models, but I'm curious to see what you'll do.
Again impressive models. :D I remember some of these images from MM2C forum, like that Fiat 500, where you've posted them more than 10 years ago. There are also some cars that I've converted for MM2, like the Nissan Murano. Edit: didn't want these at bottom of page 😜 Sorry, Franch. No problem, it's ...
Nice works here, you're an artist and crafter at many things. Cool car posters, and I remember of that "blueprints are for babies" image with your son.
Amazing immense work through the years, Burner! :D I remember and also have some of your very old MM1 cars releases, and few are also available for download here at MM2X. There's certainly someone who's active nowadays and knows how to make cars for MM1. Your very first model isn't that much bad for...