[TCHET] How to do a simple race with checkpoint editor

A tutorial how you can make a race for simple city and yours

User avatar
MM2_Peter_MM2
MM2X Newbie
MM2X Newbie
Posts: 5
Registered for: 15 years 7 months
Location: hudmap.pkg - Germany
Contact:

[TCHET] How to do a simple race with checkpoint editor

Postby MM2_Peter_MM2 » Fri Oct 31, 2008 3:36 pm

First, I wrote this tutorial on the mm2c forum. Franch88 said that I should write the tutorial in the mm2x forum, too.

Why this tutorial?

MM2 is created for driving races in SF or London. Now some people ask, how to do a simple race in your map? I will tell you

how. We will make a simple circuit race for simple city.

1. Download checkpoint editor

First you must do the tutorial from Maxoff: https://forum.mm2c.com/viewtopic.php?t=11617
If you haven't got simple city then download it here: https://www.mm2x.com/hqtm-team/pliki/mm2ct_manual.7z
Download Checkpoint Editor from here: https://midtownmadness2.de/downloads/dow ... kpoint.zip

2. A circuit race

Run checkpoint editor and ZModeler 1.07. Open simple city in ZModeler.
Go on the "X" with the mouse there in the middle of the top view. Here red.
Image
That's the point 0,000000 0,000000 0,000000. You can look at the bottom of ZModeler, where you are.

Now go back to the checkpoint editor and wrote in these three boxes "0" down. Then click "N
My work since 2008:
Pelly-Bank City 1

My projects:
traffic island (mountains, props; ~15% finished)
Audi A3 2008

Join and look at my German forum! https://www.mm2.forumup.de/

User avatar
Riva
MM2X VIP Member
MM2X VIP Member
Posts: 3143
Registered for: 20 years 1 month
Location: Belgium
Contact:

Postby Riva » Fri Oct 31, 2008 4:17 pm

Thanks a lot for this interesting tutorial.

A stupid question, can I add races and CP on a track without any pedestrians, cops, traffic cars (like my latest tracks) ?
Image

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15759
Registered for: 16 years 11 months
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Fri Oct 31, 2008 6:49 pm

Very nice tutorial Peter, thanks to have posted here too. :)
In past I've tried to use that program, but I don't have got real results, and the use of only the Notepad to make races files is the best, but hard one.
A stupid question, can I add races and CP on a track without any pedestrians, cops, traffic cars (like my latest tracks) ?
I think yes, the races files to work aren't connected to the .bai file, like for the cop cars. If I'm not wrong there are some maps with PSDL terrain without roads and intersections object with some races.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
sajmon14
MM2X VIP Member
MM2X VIP Member
Posts: 5321
Registered for: 16 years 3 months
Location: Poland
Contact:
Poland

Postby sajmon14 » Thu Feb 26, 2009 4:57 pm

You can also make checkpoints using placing of cops I have done that and it works!

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15759
Registered for: 16 years 11 months
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Thu Feb 26, 2009 7:30 pm

You can also make checkpoints using placing of cops I have done that and it works!
Indeed, you can easily place objects for the cop cars in MM2 City Toolkit and then use the values of thier positions for the checkpoints, the start and the finish lines in a race. Just copy them from the saved .aimap file.
In this way will be way easy make races and you'll save a lot of time, but is better make a lot of tests after.

If you want opponents in your race your city must be made mostly in PSDL and must have working traffic and pedestrians; the same is for the cop cars.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|