Looks very nice in-game!
MM2 Draw Distance Mod
- dummiesboy
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Did you figure out the problem, Jorge?
And since everyone is posting pictures, I may aswell post the one I included in the download.
Also, a quick note that I forgot to mention here. This tweak WILL make your game lag, no matter how good a PC you may have. It's completely to do with MM2's engine, most likely the fact that it uses DX7.
And since everyone is posting pictures, I may aswell post the one I included in the download.
Also, a quick note that I forgot to mention here. This tweak WILL make your game lag, no matter how good a PC you may have. It's completely to do with MM2's engine, most likely the fact that it uses DX7.
- jorge14
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I see the image on your computer and looks much better than mine, my increase to 8x anti aliasing filter and looks a little better, thanks mate.
Change the file "Players.cfg" and modify "zD" for "zp" and has no problem now.
Change the file "Players.cfg" and modify "zD" for "zp" and has no problem now.
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Well I'll say!
16x Anisotropic filtering and 32x CSAA Antialiasing look amazing!
16x Anisotropic filtering and 32x CSAA Antialiasing look amazing!
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- dummiesboy
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- jorge14
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Aaron could you explain what is CSAA Antialiasing?
Now modify the filter Antialiasing at 16x and looks much better now.
Now modify the filter Antialiasing at 16x and looks much better now.
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- dummiesboy
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Tried "zp", and all it does it make fog not render. It gains a total of 1 FPS, nothing at all special. When looking at the entire city of SF with Revisited, I get around 22 FPS. Again, it's because of the engine, nothing more. I'm currently looking for ways to improve this. The best thing to do would be to make a new CPVS that renders things further away... but that's EXTREMELY time consuming.