2003 Ford Shelby Cobra Concept modeled by Burner...
Coming soon, stay tuned...
2003 Ford Shelby Cobra Concept
Special car conversion
- Franch88
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2003 Ford Shelby Cobra Concept
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
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- HummersRock
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- thekingoftown
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- Franch88
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First news. These are the 2003 Ford Shelby Cobra Concept conversion features. Soon the stock of the situation.
New model: Yes (made by Burner)
3D interiors: Yes (made by Burner)
3D wheels: Yes (made by Burner)
Driver model: Yes (new model)
New textures: Yes (made by Burner)
Dashboard: Yes (day and night versions)
Damages: Yes
Damage textures: No (I'll test the damage textures)
Detachable parts: Yes (rear plate)
New tuning: Yes (realistic)
New sounds: Yes (from Test Drive Unlimited and edited sounds)
Number of colors: 3 (official one and two custom)
Soon the ZModeler and in-game pictures. Stay tuned. Thank you for your comments.
New model: Yes (made by Burner)
3D interiors: Yes (made by Burner)
3D wheels: Yes (made by Burner)
Driver model: Yes (new model)
New textures: Yes (made by Burner)
Dashboard: Yes (day and night versions)
Damages: Yes
Damage textures: No (I'll test the damage textures)
Detachable parts: Yes (rear plate)
New tuning: Yes (realistic)
New sounds: Yes (from Test Drive Unlimited and edited sounds)
Number of colors: 3 (official one and two custom)
Soon the ZModeler and in-game pictures. Stay tuned. Thank you for your comments.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
- Contact:
Second news. This is a ZModeler screenshots of my fifth conversion.
This is the actual stock of the situation.
Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Used the other paintjob textures;
4. Selected the sounds to use for engine and horn;
5. Made the damages file and a first version of the car tuning;
6. Created a first version of the Readme file.
Things to do:
1. Do the dashboard with the two versions;
2. Do the vehicle showcase;
3. Adjust the car tuning files;
4. End the Readme file.
Soon the in-game pictures and the release date. Stay tuned.
This is the actual stock of the situation.
Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Used the other paintjob textures;
4. Selected the sounds to use for engine and horn;
5. Made the damages file and a first version of the car tuning;
6. Created a first version of the Readme file.
Things to do:
1. Do the dashboard with the two versions;
2. Do the vehicle showcase;
3. Adjust the car tuning files;
4. End the Readme file.
Soon the in-game pictures and the release date. Stay tuned.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
- Contact:
Third news. These are some in-game pictures of my 2003 Ford Shelby Cobra Concept conversion.
This is the actual stock of the situation.
Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Used the other paintjob textures;
4. Start the making of the dashboard with the two versions;
5. Selected the sounds to use for engine and horn;
6. Made the damages file and a first version of the car tuning;
7. Created a first version of the Readme file.
Things to do:
1. End the making of the dashboard with the two versions;
2. Do the vehicle showcase;
3. Adjust the car tuning files;
4. End the Readme file.
I'll select someone for beta testing.
I've had some troubles with the new sounds, that made going crash the game while city loading. I've cut their lenght.
Soon the the release date. Stay tuned.
This is the actual stock of the situation.
Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Used the other paintjob textures;
4. Start the making of the dashboard with the two versions;
5. Selected the sounds to use for engine and horn;
6. Made the damages file and a first version of the car tuning;
7. Created a first version of the Readme file.
Things to do:
1. End the making of the dashboard with the two versions;
2. Do the vehicle showcase;
3. Adjust the car tuning files;
4. End the Readme file.
I'll select someone for beta testing.
I've had some troubles with the new sounds, that made going crash the game while city loading. I've cut their lenght.
Soon the the release date. Stay tuned.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- HummersRock
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- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
- Contact:
Fourth news. Well, I've selected the people for beta testing; I need only people that know very well how to make a car for MM2 and can give me councils especially about tuning files and general improvements, so Tonywolfe, you'll test it when it'll be released.
They are HummersRock, GT (3DAutos) and maybe also Riva, but he isn't online in these days.
I'm improving a bit the first tuning version and I have to see to improve the sounds hear. The car won't have the damage textures: they're pretty useless, makes the file too big and the result is very bad.
The beta .ar car file will be sent to you until this week, with the dashboard and the tuning still to complete. I'll PM you here.
Thank you for your comments. Soon the the release date. Stay tuned.
They are HummersRock, GT (3DAutos) and maybe also Riva, but he isn't online in these days.
I'm improving a bit the first tuning version and I have to see to improve the sounds hear. The car won't have the damage textures: they're pretty useless, makes the file too big and the result is very bad.
The beta .ar car file will be sent to you until this week, with the dashboard and the tuning still to complete. I'll PM you here.
Thank you for your comments. Soon the the release date. Stay tuned.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- lzr_sl2007
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